mirror of
https://gitlab.com/ric_harvey/MailHog.git
synced 2024-11-27 16:24:04 +00:00
453 lines
12 KiB
Go
453 lines
12 KiB
Go
|
// mgo - MongoDB driver for Go
|
||
|
//
|
||
|
// Copyright (c) 2010-2012 - Gustavo Niemeyer <gustavo@niemeyer.net>
|
||
|
//
|
||
|
// All rights reserved.
|
||
|
//
|
||
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions are met:
|
||
|
//
|
||
|
// 1. Redistributions of source code must retain the above copyright notice, this
|
||
|
// list of conditions and the following disclaimer.
|
||
|
// 2. Redistributions in binary form must reproduce the above copyright notice,
|
||
|
// this list of conditions and the following disclaimer in the documentation
|
||
|
// and/or other materials provided with the distribution.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||
|
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||
|
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||
|
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||
|
// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||
|
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||
|
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||
|
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
||
|
package mgo
|
||
|
|
||
|
import (
|
||
|
"errors"
|
||
|
"net"
|
||
|
"sort"
|
||
|
"sync"
|
||
|
"time"
|
||
|
|
||
|
"gopkg.in/mgo.v2/bson"
|
||
|
)
|
||
|
|
||
|
// ---------------------------------------------------------------------------
|
||
|
// Mongo server encapsulation.
|
||
|
|
||
|
type mongoServer struct {
|
||
|
sync.RWMutex
|
||
|
Addr string
|
||
|
ResolvedAddr string
|
||
|
tcpaddr *net.TCPAddr
|
||
|
unusedSockets []*mongoSocket
|
||
|
liveSockets []*mongoSocket
|
||
|
closed bool
|
||
|
abended bool
|
||
|
sync chan bool
|
||
|
dial dialer
|
||
|
pingValue time.Duration
|
||
|
pingIndex int
|
||
|
pingCount uint32
|
||
|
pingWindow [6]time.Duration
|
||
|
info *mongoServerInfo
|
||
|
}
|
||
|
|
||
|
type dialer struct {
|
||
|
old func(addr net.Addr) (net.Conn, error)
|
||
|
new func(addr *ServerAddr) (net.Conn, error)
|
||
|
}
|
||
|
|
||
|
func (dial dialer) isSet() bool {
|
||
|
return dial.old != nil || dial.new != nil
|
||
|
}
|
||
|
|
||
|
type mongoServerInfo struct {
|
||
|
Master bool
|
||
|
Mongos bool
|
||
|
Tags bson.D
|
||
|
MaxWireVersion int
|
||
|
SetName string
|
||
|
}
|
||
|
|
||
|
var defaultServerInfo mongoServerInfo
|
||
|
|
||
|
func newServer(addr string, tcpaddr *net.TCPAddr, sync chan bool, dial dialer) *mongoServer {
|
||
|
server := &mongoServer{
|
||
|
Addr: addr,
|
||
|
ResolvedAddr: tcpaddr.String(),
|
||
|
tcpaddr: tcpaddr,
|
||
|
sync: sync,
|
||
|
dial: dial,
|
||
|
info: &defaultServerInfo,
|
||
|
pingValue: time.Hour, // Push it back before an actual ping.
|
||
|
}
|
||
|
go server.pinger(true)
|
||
|
return server
|
||
|
}
|
||
|
|
||
|
var errPoolLimit = errors.New("per-server connection limit reached")
|
||
|
var errServerClosed = errors.New("server was closed")
|
||
|
|
||
|
// AcquireSocket returns a socket for communicating with the server.
|
||
|
// This will attempt to reuse an old connection, if one is available. Otherwise,
|
||
|
// it will establish a new one. The returned socket is owned by the call site,
|
||
|
// and will return to the cache when the socket has its Release method called
|
||
|
// the same number of times as AcquireSocket + Acquire were called for it.
|
||
|
// If the poolLimit argument is greater than zero and the number of sockets in
|
||
|
// use in this server is greater than the provided limit, errPoolLimit is
|
||
|
// returned.
|
||
|
func (server *mongoServer) AcquireSocket(poolLimit int, timeout time.Duration) (socket *mongoSocket, abended bool, err error) {
|
||
|
for {
|
||
|
server.Lock()
|
||
|
abended = server.abended
|
||
|
if server.closed {
|
||
|
server.Unlock()
|
||
|
return nil, abended, errServerClosed
|
||
|
}
|
||
|
n := len(server.unusedSockets)
|
||
|
if poolLimit > 0 && len(server.liveSockets)-n >= poolLimit {
|
||
|
server.Unlock()
|
||
|
return nil, false, errPoolLimit
|
||
|
}
|
||
|
if n > 0 {
|
||
|
socket = server.unusedSockets[n-1]
|
||
|
server.unusedSockets[n-1] = nil // Help GC.
|
||
|
server.unusedSockets = server.unusedSockets[:n-1]
|
||
|
info := server.info
|
||
|
server.Unlock()
|
||
|
err = socket.InitialAcquire(info, timeout)
|
||
|
if err != nil {
|
||
|
continue
|
||
|
}
|
||
|
} else {
|
||
|
server.Unlock()
|
||
|
socket, err = server.Connect(timeout)
|
||
|
if err == nil {
|
||
|
server.Lock()
|
||
|
// We've waited for the Connect, see if we got
|
||
|
// closed in the meantime
|
||
|
if server.closed {
|
||
|
server.Unlock()
|
||
|
socket.Release()
|
||
|
socket.Close()
|
||
|
return nil, abended, errServerClosed
|
||
|
}
|
||
|
server.liveSockets = append(server.liveSockets, socket)
|
||
|
server.Unlock()
|
||
|
}
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
panic("unreachable")
|
||
|
}
|
||
|
|
||
|
// Connect establishes a new connection to the server. This should
|
||
|
// generally be done through server.AcquireSocket().
|
||
|
func (server *mongoServer) Connect(timeout time.Duration) (*mongoSocket, error) {
|
||
|
server.RLock()
|
||
|
master := server.info.Master
|
||
|
dial := server.dial
|
||
|
server.RUnlock()
|
||
|
|
||
|
logf("Establishing new connection to %s (timeout=%s)...", server.Addr, timeout)
|
||
|
var conn net.Conn
|
||
|
var err error
|
||
|
switch {
|
||
|
case !dial.isSet():
|
||
|
// Cannot do this because it lacks timeout support. :-(
|
||
|
//conn, err = net.DialTCP("tcp", nil, server.tcpaddr)
|
||
|
conn, err = net.DialTimeout("tcp", server.ResolvedAddr, timeout)
|
||
|
if tcpconn, ok := conn.(*net.TCPConn); ok {
|
||
|
tcpconn.SetKeepAlive(true)
|
||
|
} else if err == nil {
|
||
|
panic("internal error: obtained TCP connection is not a *net.TCPConn!?")
|
||
|
}
|
||
|
case dial.old != nil:
|
||
|
conn, err = dial.old(server.tcpaddr)
|
||
|
case dial.new != nil:
|
||
|
conn, err = dial.new(&ServerAddr{server.Addr, server.tcpaddr})
|
||
|
default:
|
||
|
panic("dialer is set, but both dial.old and dial.new are nil")
|
||
|
}
|
||
|
if err != nil {
|
||
|
logf("Connection to %s failed: %v", server.Addr, err.Error())
|
||
|
return nil, err
|
||
|
}
|
||
|
logf("Connection to %s established.", server.Addr)
|
||
|
|
||
|
stats.conn(+1, master)
|
||
|
return newSocket(server, conn, timeout), nil
|
||
|
}
|
||
|
|
||
|
// Close forces closing all sockets that are alive, whether
|
||
|
// they're currently in use or not.
|
||
|
func (server *mongoServer) Close() {
|
||
|
server.Lock()
|
||
|
server.closed = true
|
||
|
liveSockets := server.liveSockets
|
||
|
unusedSockets := server.unusedSockets
|
||
|
server.liveSockets = nil
|
||
|
server.unusedSockets = nil
|
||
|
server.Unlock()
|
||
|
logf("Connections to %s closing (%d live sockets).", server.Addr, len(liveSockets))
|
||
|
for i, s := range liveSockets {
|
||
|
s.Close()
|
||
|
liveSockets[i] = nil
|
||
|
}
|
||
|
for i := range unusedSockets {
|
||
|
unusedSockets[i] = nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// RecycleSocket puts socket back into the unused cache.
|
||
|
func (server *mongoServer) RecycleSocket(socket *mongoSocket) {
|
||
|
server.Lock()
|
||
|
if !server.closed {
|
||
|
server.unusedSockets = append(server.unusedSockets, socket)
|
||
|
}
|
||
|
server.Unlock()
|
||
|
}
|
||
|
|
||
|
func removeSocket(sockets []*mongoSocket, socket *mongoSocket) []*mongoSocket {
|
||
|
for i, s := range sockets {
|
||
|
if s == socket {
|
||
|
copy(sockets[i:], sockets[i+1:])
|
||
|
n := len(sockets) - 1
|
||
|
sockets[n] = nil
|
||
|
sockets = sockets[:n]
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
return sockets
|
||
|
}
|
||
|
|
||
|
// AbendSocket notifies the server that the given socket has terminated
|
||
|
// abnormally, and thus should be discarded rather than cached.
|
||
|
func (server *mongoServer) AbendSocket(socket *mongoSocket) {
|
||
|
server.Lock()
|
||
|
server.abended = true
|
||
|
if server.closed {
|
||
|
server.Unlock()
|
||
|
return
|
||
|
}
|
||
|
server.liveSockets = removeSocket(server.liveSockets, socket)
|
||
|
server.unusedSockets = removeSocket(server.unusedSockets, socket)
|
||
|
server.Unlock()
|
||
|
// Maybe just a timeout, but suggest a cluster sync up just in case.
|
||
|
select {
|
||
|
case server.sync <- true:
|
||
|
default:
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (server *mongoServer) SetInfo(info *mongoServerInfo) {
|
||
|
server.Lock()
|
||
|
server.info = info
|
||
|
server.Unlock()
|
||
|
}
|
||
|
|
||
|
func (server *mongoServer) Info() *mongoServerInfo {
|
||
|
server.Lock()
|
||
|
info := server.info
|
||
|
server.Unlock()
|
||
|
return info
|
||
|
}
|
||
|
|
||
|
func (server *mongoServer) hasTags(serverTags []bson.D) bool {
|
||
|
NextTagSet:
|
||
|
for _, tags := range serverTags {
|
||
|
NextReqTag:
|
||
|
for _, req := range tags {
|
||
|
for _, has := range server.info.Tags {
|
||
|
if req.Name == has.Name {
|
||
|
if req.Value == has.Value {
|
||
|
continue NextReqTag
|
||
|
}
|
||
|
continue NextTagSet
|
||
|
}
|
||
|
}
|
||
|
continue NextTagSet
|
||
|
}
|
||
|
return true
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
var pingDelay = 15 * time.Second
|
||
|
|
||
|
func (server *mongoServer) pinger(loop bool) {
|
||
|
var delay time.Duration
|
||
|
if raceDetector {
|
||
|
// This variable is only ever touched by tests.
|
||
|
globalMutex.Lock()
|
||
|
delay = pingDelay
|
||
|
globalMutex.Unlock()
|
||
|
} else {
|
||
|
delay = pingDelay
|
||
|
}
|
||
|
op := queryOp{
|
||
|
collection: "admin.$cmd",
|
||
|
query: bson.D{{"ping", 1}},
|
||
|
flags: flagSlaveOk,
|
||
|
limit: -1,
|
||
|
}
|
||
|
for {
|
||
|
if loop {
|
||
|
time.Sleep(delay)
|
||
|
}
|
||
|
op := op
|
||
|
socket, _, err := server.AcquireSocket(0, delay)
|
||
|
if err == nil {
|
||
|
start := time.Now()
|
||
|
_, _ = socket.SimpleQuery(&op)
|
||
|
delay := time.Now().Sub(start)
|
||
|
|
||
|
server.pingWindow[server.pingIndex] = delay
|
||
|
server.pingIndex = (server.pingIndex + 1) % len(server.pingWindow)
|
||
|
server.pingCount++
|
||
|
var max time.Duration
|
||
|
for i := 0; i < len(server.pingWindow) && uint32(i) < server.pingCount; i++ {
|
||
|
if server.pingWindow[i] > max {
|
||
|
max = server.pingWindow[i]
|
||
|
}
|
||
|
}
|
||
|
socket.Release()
|
||
|
server.Lock()
|
||
|
if server.closed {
|
||
|
loop = false
|
||
|
}
|
||
|
server.pingValue = max
|
||
|
server.Unlock()
|
||
|
logf("Ping for %s is %d ms", server.Addr, max/time.Millisecond)
|
||
|
} else if err == errServerClosed {
|
||
|
return
|
||
|
}
|
||
|
if !loop {
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
type mongoServerSlice []*mongoServer
|
||
|
|
||
|
func (s mongoServerSlice) Len() int {
|
||
|
return len(s)
|
||
|
}
|
||
|
|
||
|
func (s mongoServerSlice) Less(i, j int) bool {
|
||
|
return s[i].ResolvedAddr < s[j].ResolvedAddr
|
||
|
}
|
||
|
|
||
|
func (s mongoServerSlice) Swap(i, j int) {
|
||
|
s[i], s[j] = s[j], s[i]
|
||
|
}
|
||
|
|
||
|
func (s mongoServerSlice) Sort() {
|
||
|
sort.Sort(s)
|
||
|
}
|
||
|
|
||
|
func (s mongoServerSlice) Search(resolvedAddr string) (i int, ok bool) {
|
||
|
n := len(s)
|
||
|
i = sort.Search(n, func(i int) bool {
|
||
|
return s[i].ResolvedAddr >= resolvedAddr
|
||
|
})
|
||
|
return i, i != n && s[i].ResolvedAddr == resolvedAddr
|
||
|
}
|
||
|
|
||
|
type mongoServers struct {
|
||
|
slice mongoServerSlice
|
||
|
}
|
||
|
|
||
|
func (servers *mongoServers) Search(resolvedAddr string) (server *mongoServer) {
|
||
|
if i, ok := servers.slice.Search(resolvedAddr); ok {
|
||
|
return servers.slice[i]
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (servers *mongoServers) Add(server *mongoServer) {
|
||
|
servers.slice = append(servers.slice, server)
|
||
|
servers.slice.Sort()
|
||
|
}
|
||
|
|
||
|
func (servers *mongoServers) Remove(other *mongoServer) (server *mongoServer) {
|
||
|
if i, found := servers.slice.Search(other.ResolvedAddr); found {
|
||
|
server = servers.slice[i]
|
||
|
copy(servers.slice[i:], servers.slice[i+1:])
|
||
|
n := len(servers.slice) - 1
|
||
|
servers.slice[n] = nil // Help GC.
|
||
|
servers.slice = servers.slice[:n]
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
func (servers *mongoServers) Slice() []*mongoServer {
|
||
|
return ([]*mongoServer)(servers.slice)
|
||
|
}
|
||
|
|
||
|
func (servers *mongoServers) Get(i int) *mongoServer {
|
||
|
return servers.slice[i]
|
||
|
}
|
||
|
|
||
|
func (servers *mongoServers) Len() int {
|
||
|
return len(servers.slice)
|
||
|
}
|
||
|
|
||
|
func (servers *mongoServers) Empty() bool {
|
||
|
return len(servers.slice) == 0
|
||
|
}
|
||
|
|
||
|
// BestFit returns the best guess of what would be the most interesting
|
||
|
// server to perform operations on at this point in time.
|
||
|
func (servers *mongoServers) BestFit(mode Mode, serverTags []bson.D) *mongoServer {
|
||
|
var best *mongoServer
|
||
|
for _, next := range servers.slice {
|
||
|
if best == nil {
|
||
|
best = next
|
||
|
best.RLock()
|
||
|
if serverTags != nil && !next.info.Mongos && !best.hasTags(serverTags) {
|
||
|
best.RUnlock()
|
||
|
best = nil
|
||
|
}
|
||
|
continue
|
||
|
}
|
||
|
next.RLock()
|
||
|
swap := false
|
||
|
switch {
|
||
|
case serverTags != nil && !next.info.Mongos && !next.hasTags(serverTags):
|
||
|
// Must have requested tags.
|
||
|
case next.info.Master != best.info.Master && mode != Nearest:
|
||
|
// Prefer slaves, unless the mode is PrimaryPreferred.
|
||
|
swap = (mode == PrimaryPreferred) != best.info.Master
|
||
|
case absDuration(next.pingValue-best.pingValue) > 15*time.Millisecond:
|
||
|
// Prefer nearest server.
|
||
|
swap = next.pingValue < best.pingValue
|
||
|
case len(next.liveSockets)-len(next.unusedSockets) < len(best.liveSockets)-len(best.unusedSockets):
|
||
|
// Prefer servers with less connections.
|
||
|
swap = true
|
||
|
}
|
||
|
if swap {
|
||
|
best.RUnlock()
|
||
|
best = next
|
||
|
} else {
|
||
|
next.RUnlock()
|
||
|
}
|
||
|
}
|
||
|
if best != nil {
|
||
|
best.RUnlock()
|
||
|
}
|
||
|
return best
|
||
|
}
|
||
|
|
||
|
func absDuration(d time.Duration) time.Duration {
|
||
|
if d < 0 {
|
||
|
return -d
|
||
|
}
|
||
|
return d
|
||
|
}
|