start git explanation

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Ric Harvey 2024-05-01 16:17:23 +01:00
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<dl>
<link rel="stylesheet" href="https://kit.fontawesome.com/6fcd3ec8be.css" crossorigin="anonymous">
</dl>
test icon
```mermaid
flowchart TD
A[Christmas] -->|Get money| B(Go shopping)
B --> C{Let me think}
C -->|One| D[Laptop]
C -->|Two| E[iPhone]
C -->|Three| F[fa:fa-car Car]
```
# Git Guide # Git Guide
## So what is Git?
At it's core git is a versioning system to store your code also known as a version control system (VCS). It was developed in 2005 by the creator of the Linux Kernel, Linux Torvalds.
## Getting started The system also allows developers to work on code simultaniously as each developer *checks out* a local copy of the *repository* to make their changes on. These changes can then ve *commited* back to the central repository and other developers can *pull* these updates into their local copy. These are all terms you'll get familure with as we go through this guide.
To make it easy for you to get started with GitLab, here's a list of recommended next steps. Developers can *branch*, *fork* and *merge* repositories allowing flexible workflows to happen, we'll cover these concepts in the documents and video's that follow.
Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)! ### Structure of a repo (Stages)
## Add your files To understand all these terms lets first look at a git repository and its stages, this is how code gets from the developers working directory to being synchronised with the remote repository.
- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files We can think of this in four main areas, your working directory, a staging area, the local repository and the remote repository. Now depending on if the remote repository already exists depends on if you run a ```git init``` or a ```git clone``` command, and these commands kind of do what they sound like. Init sets up the necessary files to start tracking the changes in a **new** repository on the local file system, where as clone pulls all the current content from the remote repository and copies it to your local repository and sets up your working directory also. If you want to get changes from the remote repository that someone else has uploaded you can run *pull* to bring those changes into your working directory.
- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
``` The staging area comes into play as an intemediate space that sit's between working directory and local repository. A developer *adds* changes to the stage area, if theyare happy with the change they *commit* the changes to the local repository and then when they are happy can *push* those changes to the remote repository. Lets try and visualise this in the diagram below.
cd existing_repo
git remote add origin https://gitlab.com/ric_harvey/git-guide.git ```mermaid
git branch -M main flowchart TD
git push -uf origin main A[Working Directory] -->|git add| B(Staging Area)
B --> |git reset| A
B --> |git commit| C(Local Repository)
C -->|git push| D[Remote Repository]
D --> |git fetch| C
D --> |git pull| A
``` ```
## Integrate with your tools
- [ ] [Set up project integrations](https://gitlab.com/ric_harvey/git-guide/-/settings/integrations) ## Commits
## Collaborate with your team ### Push
- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/) ### Tags and Releases
- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
- [ ] [Set auto-merge](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
## Test and Deploy ## Branches
Use the built-in continuous integration in GitLab. ### HEAD
- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html) ## Forks
- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing (SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
*** ## Merging
# Editing this README ## Getting Setup
When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thanks to [makeareadme.com](https://www.makeareadme.com/) for this template. ## Advanced Setup (Highly Recommended)
## Suggestions for a good README
Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
## Name
Choose a self-explaining name for your project.
## Description
Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
## Badges
On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
## Visuals
Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
## Installation
Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
## Usage
Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
## Support
Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
## Roadmap
If you have ideas for releases in the future, it is a good idea to list them in the README.
## Contributing
State if you are open to contributions and what your requirements are for accepting them.
For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
## Authors and acknowledgment
Show your appreciation to those who have contributed to the project.
## License
For open source projects, say how it is licensed.
## Project status
If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.