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Fix getGameList, testChrome without checkLogin
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1 changed files with 28 additions and 12 deletions
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@ -42,24 +42,40 @@ module.exports.generalSocketHandler = (socket, server) => {
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});
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socket.on("getGameList", async (callback) => {
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callback({
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ok: true,
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gameList: getGameList(),
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});
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});
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socket.on("testChrome", (executable, callback) => {
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// Just noticed that await call could block the whole socket.io server!!! Use pure promise instead.
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testChrome(executable).then((version) => {
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try {
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checkLogin(socket);
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callback({
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ok: true,
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msg: "Found Chromium/Chrome. Version: " + version,
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gameList: getGameList(),
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});
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}).catch((e) => {
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} catch (e) {
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callback({
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ok: false,
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msg: e.message,
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})
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}
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});
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socket.on("testChrome", (executable, callback) => {
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try {
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checkLogin(socket);
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// Just noticed that await call could block the whole socket.io server!!! Use pure promise instead.
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testChrome(executable).then((version) => {
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callback({
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ok: true,
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msg: "Found Chromium/Chrome. Version: " + version,
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});
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}).catch((e) => {
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callback({
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ok: false,
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msg: e.message,
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});
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});
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});
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} catch (e) {
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callback({
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ok: false,
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msg: e.message,
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})
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}
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});
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};
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